![]() ![]() ![]() On that note, some things have been changed just to make things in the game a lot more convenient.The availability of items has been changed quite wildly in general all evolution items and TMs are now available at least once prior to the first round of the Elite Four, meaning you can shape your team up quite well for what's not even the final challenge in the game!.Leafeon, Glaceon, Magneton, Nosepass.) some new items have been added this keeps consistency with previous items. In most cases, this simply turns the item needed for evolution by trade into a usable item much like an evolution stone, though for some cases where evolution is either awkward or impossible in HG/SS (e.g. you do not need to trade to obtain all the Pokémon). Edits to evolutions mean Sacred Gold and Storm Silver are self-contained (i.e.A large amount of Pokémon have been given extra level-up moves in some form to make them easier to raise. All moves that were given some sort of change in Black & White have had the same change applied to them in Sacred Gold & Storm Silver where possible, as well as some additional edits to make Cut, Strength and Rock Smash more useful than their previous counterparts. A small amount of attack moves have also been edited.For those of you who prefer a purer Pokémon experience, the 'Classic' version offered has these Pokémon edits removed. Most of these are carried over from Blaze Black & Volt White, but the hack has brought some new ideas to the table. The data of a lot of Pokémon has been changed this can mean just extra level-up moves, but features such as abilities, experience rates, TM compatibility and even types might be changed.New Trainer battles have also been added where appropriate examples include the option to battle Ethan/Lyra, Cynthia and Steven. Gym Leaders and other important trainers in particular have received a large boost to their difficulty, so get ready to take on some hard fights! As with the rest of my hacks, Gym Leaders, Elite Four members etcetera all use six Pokémon in each fight. This means you'll be battling a much larger variety of Pokémon than you'll see previously. Trainers have received new rosters to tie in with the greater variety of Pokémon available (explained by a 'migration wave' to the regions).There are some minor changes in Wild encounters between Sacred Gold and Storm Silver, but all 493 are available in both. Almost all Pokémon are available prior to the first round of the Elite Four! In addition, you also receive the National Dex the moment you get the Pokédex, making it that much easier to track what you have and haven't caught. Legendaries are somewhat restricted, but otherwise you can build your team with pretty much anything you want. all Pokémon available in the fourth generation) can be obtained somehow within the game. the maps, the storyline, the general order of main events) the two hacks still manage to bring a new series of features to the table to spice up the gameplay experience, including: Heals the user by half the damage inflicted.While the base of the game is the same (e.g. Has a 10% chance to lower the target's Special Defense by one stage.ĭeals damage and has a 20% chance of lowering the target's Special Defense by one stage. Raises the user's Special Attack and Special Defense by one stage each. Has a 20% chance to burn, freeze, or paralyze the target.ĭeals damage and hits all adjacent opponents in double/triple battles. In other words, the move acts as if the target is attacking themselves, and thus is more powerful when the opponent has higher Attack.ĭeals damage and has a 10% chance of paralyzing the target.īadly poisons the target, inflicting more damage every turn. Uses the opponent's Attack stat instead of the user's in damage calculation. Inflicts damage equal to the user's level.ĭeals damage and has a 30% chance of lowering the target's Defense by one stage. Reduces damage from physical attacks by half.ĭeals damage, and hits with double power (140) if the user is burned, poisoned or paralyzed. Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. It has priority +4 so will activate before most other moves. Prevents any attacks targeted at the user from striking, for the duration of the turn. ![]() Reduces damage from special attacks by 50% for five turns. User sleeps for two turns, completely healing itself. Has a 30% chance to make the target flinch. ![]()
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